Speaking of story, RimWorld's brilliance lies in the little details created between the unique characters and their interactions, and the story beats that are delivered via an AI-controlled narrative director that likes nothing more than throwing an occasional spanner in the works. When death does visit you in RimWorld it's impactful and changes the dynamic significantly, but crucially it's not normally an instant-fail situation - rather it's just another twist in the story that you're helping to guide along. Luckily you can arm your people and take direct control during these tense, game-changing moments, although having a tighter grip on the reins isn't a guarantee that you'll be able to keep everyone alive. Raiders are a real danger and your home will face regular attacks from would-be robbers, murders, and organ-harvesting villains. This is not The Sims in Space, however, and it's not very long before the you-know-what starts hitting the wind-powered turbine that powers your base. ![]() Keeping them happy is the aim of the game, and it's in everybody's best interest to have a group of content, productive colonists living in your base. Eventually, once you've found your feet, you'll gain access to more advanced materials that you can use to make your colonists even more comfortable. Much of RimWorld is about base-building - making a plan and then executing it while also adapting to forced changes of circumstance. Beyond that, you can adjust the number of survivors you start with, rolling random characters that'll then join you on the surface of this planet on the far side of the galaxy (and if you equip certain mods, you can even change their personalities and base stats). There are a bunch of different scenarios and gameplay settings available, and you can tweak the settings to suit your personal desires and give you the experience you're after, varying the frequency of game-changing events and even the overall harshness of the experience. Things start off modestly and finding a foothold is one of the game's true challenges. ![]() RimWorld might initially be a little obtuse, what with it being filled with text-heavy menus and intricately interconnected systems, but after leaning on the community and watching some tutorials we were able to start exploring this complicated yet rewarding game and start having some serious fun with it. ![]() The community that has built up around RimWorld over the years it chugged through Steam Early Access is one of the most creative and engaged groups we've come across in some time.Īfter some initial research, we started clicking on stuff to see what happened and that's when things got altogether more complicated. After downloading the game we clicked through to read a bit more background about the setting of this Dwarf Fortress-inspired sci-fi simulation, and that was the start of a deep dive that took us into a lengthy document full of interesting lore as well as a scroll through a subreddit filled with anecdotal stories and funny memes. RimWorld had us hooked before we'd even looked at a single in-game menu.
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